Planetside 2 Tracker

Alex Hoffman
Associate Programmer

Well that's dumb.

Posted on reddit in [PTS] Unofficial patch notes 2014-04-14/2014-04-17 - Directives, Member Promotions, outfit base capturing on 17 April at 19:47 Link
Alex Hoffman
Associate Programmer

I put in a lot of the Member Promotion stuff, which is how members will claim your monthly 500SC. I also added the /allaccess command, which I have no idea how it will be used to troll.

I also did a fair amount of outfit recruiting pre-OMFG, but with all the marketplace changes and all access stuff going on, Campion is the one working on it now.

Posted on reddit in [PTS] Unofficial patch notes 2014-04-14/2014-04-17 - Directives, Member Promotions, outfit base capturing on 17 April at 19:27 Link
Alex Hoffman
Associate Programmer

>canTransferOutfitLeaderhhip

That spelling error man. I can't believe it.

Posted on reddit in [PTS] Unofficial patch notes 2014-04-14/2014-04-17 - Directives, Member Promotions, outfit base capturing on 17 April at 19:00 Link
Alex Hoffman
Associate Programmer

>"Next All Access claim date (yyyy/mm/dd): "

>"AM", "PM"

I added those you guys. Totally as cool as /u/tayradactyl's support the devs stuff. Right?^right?^:'(

Posted on reddit in [PTS] Unofficial patch notes 2014-04-14/2014-04-17 - Directives, Member Promotions, outfit base capturing on 17 April at 18:58 Link
Alex Hoffman
Associate Programmer

I feel like a bunch of the Planetside fans there didn't go to a bunch of the panels and instead just got wasted with their outfits.

Posted on reddit in SOE Live - Who's in ? on 17 April at 18:54 Link
Alex Hoffman
Associate Programmer

Well I mean we can change the code. But right now there's nothing a play client can do about it.

Posted on reddit in 5-10 second hang at 96+ percent every spawn on 17 April at 18:50 Link
Alex Hoffman
Associate Programmer

The changes wouldn't be on test yet.

Posted on reddit in [PTS] Unofficial patch notes 2014-04-14/2014-04-17 - Directives, Member Promotions, outfit base capturing on 17 April at 18:27 Link
Alex Hoffman
Associate Programmer

>with the exception of PS Ive steered clear of FPS games that try to homogenize player experiences in favor ones ones that let us snip and insert whatever we see fit.

Just curious, but what shooters allow things like this?

Posted on reddit in Customizable HUD when? on 17 April at 18:09 Link
Alex Hoffman
Associate Programmer

Is this the recoil animation playing improperly? Cause that was fixed today and should be going up soon. Maybe with the next update?

Posted on reddit in [PTS] Unofficial patch notes 2014-04-14/2014-04-17 - Directives, Member Promotions, outfit base capturing on 17 April at 18:01 Link
Alex Hoffman
Associate Programmer

I'll be there! Lots of other devs, too.

Posted on reddit in SOE Live - Who's in ? on 17 April at 17:56 Link
Alex Hoffman
Associate Programmer

Distance is a lesser hog, but still can cause trouble.

Either way the UI is always a work in progress and things will definitely change for the better.

Posted on reddit in Customizable HUD when? on 17 April at 17:48 Link
Alex Hoffman
Associate Programmer

Detecting visibility is one of the big resource hogs for the UI. I'm not saying there can't be more options, it's just figuring out what people would want and finding the huge amount of time it would take to make a whole new options menu that easy to understand and does what people want.

Posted on reddit in Customizable HUD when? on 17 April at 17:36 Link
Alex Hoffman
Associate Programmer

The main part of the HUD is a giant Flash fla and swf file. You would need to have a copy of Adobe Flash and the source fla to be able to compile you HUD swf. Basically, this is one of those things that would never happen.

Posted on reddit in Customizable HUD when? on 17 April at 17:29 Link
Alex Hoffman
Associate Programmer

>So is there a way around this?

Not for players.

>Is it a bug causing assets not to load, thus making us wait 30+ seconds?

Some asset might not be loading correctly or something like that. I'm a little fuzzy on the details since I'm not the one fixing it.

>Is this being looked into?

Of course. This is a pretty significant issue.

Posted on reddit in 5-10 second hang at 96+ percent every spawn on 17 April at 17:03 Link
Matt Higby
Creative Director

You can thank /u/tayradactyl for the member messages, she's our resident humorist.

Posted on reddit in [PTS] Unofficial patch notes 2014-04-14/2014-04-17 - Directives, Member Promotions, outfit base capturing on 17 April at 16:00 Link
Alex Hoffman
Associate Programmer

If the loading screen is taking long, it's because some asset isn't loaded in. It is not because we slowed down loading screens by a universal number. SSD or not, something didn't load and that's why the screen is still up.

Posted on reddit in 5-10 second hang at 96+ percent every spawn on 17 April at 15:23 Link
Alex Hoffman
Associate Programmer

What I meant was hitching directly after spawning. It now waits until all assets are ready and loaded. Before it would hitch while requesting those assets. We know the load time sucks, which is why it's listed as a known issue. We also know this didn't fix all hitching, and we're continuing to look into it.

Posted on reddit in 5-10 second hang at 96+ percent every spawn on 17 April at 15:21 Link
Alex Hoffman
Associate Programmer

It's not just pop in, there was stuttering and hitching too. The loading screen prevents this.

Posted on reddit in 5-10 second hang at 96+ percent every spawn on 17 April at 09:04 Link
Alex Hoffman
Associate Programmer

We use Vivox for VoIP and we are upgrading to a newer version soon, I think.

Posted on reddit in Customizable HUD when? on 17 April at 08:20 Link
Alex Hoffman
Associate Programmer

It's not that we don't care, it's that it would literally take months to refactor the code to make it moddable/customizable for players.

Posted on reddit in Customizable HUD when? on 17 April at 07:43 Link